Thursday , 21 November 2024

CS508 GDB 1 Fall 2012 Solution required

Total Marks 5
Starting Date Monday, February 11, 2013
Closing Date Tuesday, February 12, 2013
Status Open
Question/Description GDB Topic/Area for Discussion:


Introduction:     

Virtual Reality is a computer simulation of a real or imaginary world or scenario, in which a user may interact with simulated objects or living things in real time. More sophisticated virtual reality systems place sensors on the user’s body to sense movements that are then interpreted by the system as movements in the simulated world; binocular goggles are sometimes used to simulate the appearance of objects in three dimensions.

With growing interest in Virtual Reality (VR) there has been a dramatic increase in the number of development environments for VR. As interest in Virtual Reality technology has increased, so has the number of tools available to the developers of virtual worlds. Some of these are libraries and toolkits, while others are application frameworks, and still others are full development environments, integrating every aspect of the creation of a VR application –modeling, coding, and execution – into a single package. Each of these development systems has a unique set of features and, since there are not yet any standards for VR software, their own interfaces to those features. Each supports a particular set of hardware, giving developers and end users a particular level of abstraction. Each takes a different approach to handling the complex interactions of operating systems, networks, input devices, displays, audio outputs, and haptic devices. Each has its own development interface, defining how to create graphical objects and control their behavior, how to interact with the environment, how to query trackers and other input devices, and so on. In short, there are a lot of variables to consider while choosing a VR development environment.

Evaluation:

In this course you have studied different languages and their features thoroughly which means that you have the knowledge how different type of attributes/factors affect when selecting development system for any specific application. On the base of this knowledge plus understanding of Virtual Reality concept answer the following question:

  1. When selecting a VR development environment is it important to consider that how the developers will actually create applications in VR development environment. Will they use custom GUIs, specialized scripting languages, or an existing language such as C++, Java, or Scheme? Give valid reasons to justify your answer.

Important Instructions:

 

·       Your discussion must be based on logical facts.

·       The GDB will open and close at above specified date and time. Please note that no grace day or extra time will be given for posting comments on GDB.

·       Use the font style “Times New Roman” and font size “12”.

·       Your answer should be relevant to the topic i.e. clear and concise.

·       Do not copy or exchange your answer with other students. Two identical / copied comments will be marked Zero (0) and may damage your grade in the course.

·       Books, websites and other reading material may be consulted before posting your comments; but copying or reproducing the text from books, websites and other reading materials is strictly prohibited. Such comments will be marked as Zero (0).

·       You should post your answer on the Graded Discussion Board (GDB), not on the Moderated Discussion Board (MDB). Both will run parallel to each other during the time specified above. Therefore, due care will be needed.

·       Obnoxious or ignoble answer should be strictly avoided.

·       You cannot participate in the discussion after the due date via email.

·       Questions / queries related to the content of the GDB, which may be posted by the students on MDB or via e-mail, will not be replied till the due date of GDB is over.

·      For planning your semester activities in an organized manner, you are advised to view schedule of upcoming Assignments, Quizzes and GDBs in the overview tab of the course website on VU-LMS.

 

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